Admin features (config editor, backups, world edits, manual upload, stop server) unlock after a successful sign-in. Leave the username blank; only the password is checked.
Invite
Share this invite code with players. They enter it in the Windrose client to join.
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Server Status
Server name
-
WindowsServer files
-
Server process
-
Uptime
-
Backend region
-
Active world
-
Save GameVersion
-
Worlds on disk
-
Players
-
Players
No one is currently connected.
#
Name
State
In game
AccountId
Worlds pending changes
No worlds found on disk.
Island ID
Name
Preset
GameVersion
Edit
staged
Changes are staged — they apply on the next server restart via Apply + restart up top. Safe to stage even for the active world.
Staged vs live diff: lines added in green, removed in red.
Raw JSON
Stages a world tarball into R5/Saved/.../Worlds/<id>/; requires a server restart so the game releases its RocksDB handles.
Resource Usage
CPU
-
Memory (RSS)
-
Usage is the game process's CPU share / RSS. Cap is the container limit (chart value) or the host's available CPU/RAM when unbounded.
Server Config pending changes
Edit fields then Stage — changes apply on next server restart. Identity (PersistentServerId) and world data are preserved.
Staged vs Live diff: lines added in green, removed in red.
Advanced
-read-only — editing would sever the backend island binding
-read-only — minted by the backend
Raw JSON (advanced)
Two-way sync: typing here updates the form fields live (and vice versa). Server validates schema on stage. Invalid JSON just stops the sync until you fix it.
Backups
Snapshots of R5/Saved/ + identity files under /home/steam/backups/. Oldest pruned automatically.
No backups yet.
ID (UTC)
Size
Manual WindowsServer Update
Upload a custom / modded WindowsServer tarball to replace the stock binary SteamCMD pulls from Valve. Useful for running community mods, pinning a specific build, or staging a pre-release binary. The stock online path (serverConfig.source: steamcmd) refreshes from app id 4129620 on every restart — switch to source: files in your values if you want your upload to stick across reboots.